Faran Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He has done his best to style his black hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Faran grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 20 (+5) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d4-3, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with wide-brimmed hat. She wears a wide-brimmed hat to cover her moderate length white hair. Her violet eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. She feeds upon the attention of others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.
Motivation: To pay off her debts; and she has money and likes to spend it
Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Debt. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Rhodochrosite (15 gp).
Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gimurt was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 90 gp. Tourmaline (50 gp).
Two Llamas Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. She wears a feathered hat to cover her moderate length cinnamon fur. This hazel eyed northerner is not easily forgotten.
Personality: This woman loves music and to teach people music more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Artistic, Entrepeneur, Gifted. Bonds: Attractive, Slave, Family. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: Golden yellow topaz (500 gp). Blue quartz (6 gp). Rhodochrosite (6 gp). 1 Masterwork Uncommon Weapon.
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