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NPC Generator

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Advanced [show]


Hrathy Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her moppish white hair is in a traditional bowl cut. She has gleaming, smiling amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: Hrathy was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and an old rival family wants her found

Flaws: Shy, Selfish. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Hrathy Ashley, Female Half-Orc Cleric 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Diesa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, typically a more casual-formal manner. She wears her blonde hair down. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her tongue was cut out and she uses sign language. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Diesa was born the youngest of three triplets. Cursed with a spirit at a very young age, Diesa has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Diesa Aranore, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 sp. Carnelian (20 gp).


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His yellow fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a drow raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. During his travels, River and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, River discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. River fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Cynical, Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

River Of World, Male Tabaxi Wizard 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 8
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Vorka Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear flannel. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a white middle class family as the only child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, she has sought to make the best of life.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist, Fighting. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Vorka Bradley, Female Half-Orc Commoner 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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