Stacee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is unkempt and raggedy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Stacee never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 70 gp.
Arjhan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green costume with the symbols of luck on his torso. He wears his green crest down. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Job. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a bow on his belt, and sports empty pouches on his belt. His fur is cut close to his head. His amber eyes are passionate and lively.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Bonds: Attractive, Slave, Rich. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Cockaby Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He has hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: Cockaby hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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