Mantus Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. His black hair is knotted and matted. His skin is flawless and his red eyes scan people very quickly.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Mantus was born with his father's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. By chance he met his sister recently and the two have been together since.
Motivation: Retire the richest man in the east; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 4 (-3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp. Red spinel (110 gp).
Seebo Offund, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. He has done his best to style his golden hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west, but his parents moved at a very young age to the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Persistence, Logical. Flaws: Shy. Bonds: Immigrant, Has a crush. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Red-brown spinel (90 gp). Red-brown spinel (90 gp). Amber (90 gp).
Neega Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is short and white. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Jeweler business at a young age. Through the years after Neega was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Neega's father didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Expand her business.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Drenna Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black armored body suit, with a simple violet line shooting up and back down. Her black hair is well kept. Her eyes are gray and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She worked as a nervous Mercenary and found it very stressful. She has drifted from career to career and currently works as a Mercenary.
Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor
Ideals: Logical. Bonds: Job, Religious, Enemies. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp.
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