Kassoon
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NPC Generator

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Advanced [show]


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Professionalism, Athletic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Paladin 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 7 (-2)13 (+1) 8 (-1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin green vertical stripes and black pants. His brown fur is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Art In the Wind, Male Tabaxi Druid 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 9 (-1)11 (+0)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Bookbinder. She has a very tight haircut. She has brown eyes and a tan hat with a violet feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Family. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Loopmottin Offund, Female Gnome Bard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)4 (-3) 14 (+2)13 (+1)
Skills Intimidation +3, Religion -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp.


Social Check DCs


Aust Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his mother before him.

Motivation: Seeks redemption; and to be a sculptor again

Flaws: Ugly. Bonds: Criminal record, Immigrant, Nature, Job. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Aust Sylvaranth, Male Half-Elf Adept 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)9 (-1) 4 (-3)11 (+0)
Skills Acrobatics -1, Insight -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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