Pearl Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Pearl was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her sister
Ideals: Athletic. Bonds: Rich, Attractive, Family, Job. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 4 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Coral (60 gp).
Purban Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a red suit, tan shirt, and grey tie. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He works hard and plays hard.
History: He was born at the edge of vast desert. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Nature, Adventurer. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp.
Emma Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her hair is blonde and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Flaws: Insane, Secretive. Bonds: Adventurer, Poor, Immigrant. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. White pearl (150 gp). Moss agate (10 gp). Iolite (20 gp). 1 Masterwork Common Ranged Weapon.
Ghaliver Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear white clothing when he does not wear armor. His red hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghaliver took refuge in the large cave and found the beat up warhammer and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Shy. Bonds: Nature, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. Malachite (11 gp).
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