Quillathe Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has a moderate pudge and is not very fit. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is scarred and worn.
Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.
History: A powerful brothel owner made her what she is. Quillathe was born on a far western mountains where she grew up under the tutelage of her father, an expert Armorer. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Fearful. Bonds: Mentor, Immigrant. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Armara Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She wears just a green suit, and she perpetually has her flail ready. She wears her white hair down. Her half smiles and red eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Armara isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Armara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Poor. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. Freshwater pearl (7 gp).
Numba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the west. A few years later when the south was not economically sound they moved to her current location. She has dedicated herself to building a better village for her children.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Stylist
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
Hecat Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her red hair is kept up in a ponytail inside a deerstalker hat. She has gold eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Hecat hails from a village terrorized by illithids. She worked as a nervous Miller and found it very stressful. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has decided she is irredeemable; and a deep hatred of illithids
Ideals: Professionalism. Bonds: Family, Enemies, Job, Criminal record. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 11 (+0) | 6 (-2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 sp.
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