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NPC Generator

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Advanced [show]


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries a battered bastard sword and tarnished ceremonial dagger as well. His black fur is knotted and matted. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and regain custody of his daughter

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Immigrant, Adventurer. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Candle, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1

Possessions: 10 pp.


Social Check DCs


Rosamund Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair has been sun bleached extensively. Her gray eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Rosamund liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content.

Ideals: Entrepeneur. Flaws: Cynical, Mundane. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Rosamund Bulsara, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jet (130 gp).


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor, and carries maces. Her hair is white and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is extraordinarily eccentric. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Mardred Aranore, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp. Jasper (80 gp).


Social Check DCs


Abalaba Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of a Guard, who enjoyed hunting, Abalaba was taken on many hunting expeditions. Abalaba was born on a far northern island where she grew up under the tutelage of her father, an expert Roofer. She has since lost track of the people in her past.

Motivation: She would like to get married and retire; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Family, Nature, Immigrant, Has a crush. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Abalaba Musgraben, Female Gnome Rogue 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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