Oriel Harlow, Female Human [Permalink]
Personal [hide]
Description: Standing 5'0", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is cut jaggedly and amateurishly. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. Pink pearl (60 gp).
Waywocket Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in earthy colors with a tan and green handkerchief worn on her right side. Her brown hair is smooth and relatively long. Her gray unseeing eyes seem to look past you.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Religious, Rich, Adventurer. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 290 gp. Hematite (15 gp). White pearl (70 gp). 1 Masterwork Thieves’ tools.
Meena Offund, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a blue wide-brimmed hat and blue clothes. Her hair, while still mostly white, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and she is content
Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Immigrant, Religious. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 20 gp. Jade (130 gp).
Whurbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey cloak and cross-gartered black stockings. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He has always had a great fascination with Gnomish culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Jeweler, Whurbin learned a great deal about his father's area of expertise. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Racist. Bonds: Job, Family. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
Possessions: 40 gp.
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