Adelaide Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. Her eyes are a pleasant gray.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Myev Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'0" and is dressed in an above average manner. Her moppish silver hair is in a traditional bowl cut. Her brown eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Mayor, who enjoyed hunting, Myev was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp. 1 Chain shirt.
Perra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her copper crest to look like a famous performer. Her face is scarred and worn.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Perra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Perra's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Perra and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp. Hematite (13 gp). 1 Small steel mirror.
Vanuath Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Logical. Bonds: Poor, Adventurer, Immigrant. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 6 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
