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NPC Generator

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Advanced [show]


Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has copper crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Donaar will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Donaar's homeland. Donaar decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Donaar Zzzxaaxthroth, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 9 (-1)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 sp. Deep green spinel (140 gp).


Social Check DCs


Valida Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish white hair is in a traditional bowl cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Valida Battlehammer, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 7 (-2)6 (-2)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Donella Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman likes to wear tan tank tops with green skirt. She has shaved her head bald. She has several tiny amber earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great joy in being the best Weaver in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Donella took refuge in the old dungeon and found the beat up flail and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Interpreter again.

Flaws: Antagonistic, Disease. Bonds: Rich, Job, Nature. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Donella Humplebumple, Female Gnome Adept 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)6 (-2) 13 (+1)7 (-2)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Gynk Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy white dress. Her auburn hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Jeweler mother left her crippled. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Disease, Antagonistic, Shy, Insomniac. Bonds: Attractive. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Gynk Mitchell, Female Half-Orc Rogue 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs

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