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NPC Generator

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Advanced [show]


Mijira Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She has wavy green crest. Her eyes are red and catlike.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mijira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur, Justice. Bonds: Slave, Enemies, Criminal record. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mijira Skaarzborroosh, Female Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 sp. Black opal (600 gp).


Social Check DCs


Heward Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. A gifted student he started as a Unemployed, but he got bored and became a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: To be a Unemployed again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Sensitive, Fearful. Bonds: Nature, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Heward Hornsby, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Rimple Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is singed and shortened. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. When Rimple reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Rimple never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants to get laid; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, In love, Has a crush. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Rimple Dunben, Male Gnome Fighter 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Nedda Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is well kept. Her gray unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Nedda studied abroad. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nedda Hilltopple, Female Halfling Druid 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills History +3
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs

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