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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many yellow ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Impulsive, Hedonist. Bonds: Attractive, Adventurer, Religious. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Mara Netyoive, Female Elf Commoner 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)12 (+1) 7 (-2)10 (+0)
Skills Athletics +2, Stealth +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 5000 cp. Cloth of gold vestments (180 gp).


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Mercenary, but he was a colossal failure. He became a Fletcher soon after.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Dain Rumnaheim, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Malachite (14 gp).


Social Check DCs


Serpent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a brown suit. She has done her best to style her orange fur to look like a famous performer. Her eyes are yellow and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful brothel owner made her what she is. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She wants to meet her childhood hero; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Shy, Depressed. Bonds: Mentor, Adventurer. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Serpent On the Water, Female Tabaxi Expert 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 12 (+1)19 (+4)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reirak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Healer profession.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He then took over the family business and is one of the better Weaver for hire.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Job, Rich. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Reirak Hammerstone, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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