Nora High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). With wild black hair. She tend to wears goggles to shield her eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She receives visions of the future at random moments
History: Gifted from a young age, Nora studied abroad. A freak accident while working with her Glassblower father left her crippled. She now spends her time doing works of charity.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister
Ideals: Impeccable, Gifted, Philantrophist. Flaws: Disease. Bonds: Family. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp.
Malquis Firahel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Malquis managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To unite with her sister; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Selfish. Bonds: Rich, Criminal record, Family. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He keeps his long green crest kept up in a rat tail. He has gleaming, smiling red eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He struck the Masseuse job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Sensitive, Selfish. Bonds: Military, Job, Adventurer. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 5 (-3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp. 1 Chain shirt.
Gargax Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Mason does. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Mason, Gargax learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. 1 Banded mail.
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