Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has done his best to style his auburn hair to look like a famous performer. His violet eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Rael was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rael's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Justice, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Hunter Ridley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He sports a flattop hair cut. This gray eyed southerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.
Motivation: Marry his brother to traveling adventurers; and he wants to get laid
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Family, Has a crush. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 260 gp.
Engong Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Her hazel eyes peer out from beneath her Stetson black hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Engong was born the youngest of three triplets. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 2 years.
Motivation: She's attracted to the PC; and find a way to reverse the transformation of her sister
Flaws: Insane. Bonds: Attractive, Job, Family, Has a crush. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Rhodochrosite (12 gp). 1 Banded mail.
Purson Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is wearing a long, green, dusty cloak. His brown hair is heavily combed to the right. His silver eyes peer out from beneath his deerstalker green hat.
Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.
History: Purson was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
