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NPC Generator

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Advanced [show]


Anthony Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Tao, Male Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Nutae Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He has a slight overbite and is overall scrawny. With a patchy brown beard and wild brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Painter business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up longbow and armor he uses now. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Job, Nature. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Nutae Meliamne, Male Elf Monk 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)8 (-1) 7 (-2)14 (+2)
Skills Athletics +3, Investigation +1
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 3 Tanglefoot bags.


Social Check DCs


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her hair is cut close to her head. She wears an eyepatch.

Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Criminal record, Family. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Marigold Warmwater, Female Halfling Druid 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Gillyd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of magic on her torso. She carries with her a set of bastard swords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has slicked back golden hair. Her eyes, though not visible through her cowl, are blue.

Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich northern family. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted. Flaws: Addict, Secretive. Bonds: Rich. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Gillyd Silveraxe, Female Dwarf Warlock 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)6 (-2) 14 (+2)10 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs

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