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NPC Generator

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Advanced [show]


Adelard Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His blonde hair is thinning but still full. His blue eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Optimist, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Selevarun, Male Half-Elf Adept 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)7 (-2) 17 (+3)10 (+0)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 900 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Beleth Grief, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beleth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beleth. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Terse, Mundane. Bonds: Criminal record. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Beleth Grief, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Rose Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is always cut to a buzz. Her eyes are brown and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Rose grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: She wants to get laid; and to be a spice merchant again

Ideals: Fighting, Athletic. Bonds: Adventurer, Job, Has a crush. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Rose Jamjar, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Andraste Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears yellow cloth garments or leather armor. She sports a flattop hair cut. Her gray eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. During her travels, Andraste and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Andraste discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Andraste fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Andraste Firahel, Female Half-Elf Wizard 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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