Virra Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of the four houses of cards on her torso. She carries with her a set of bows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are amber and beady.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with her old friends.
Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 290 gp. 1 Silk rope.
Hlin Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey collared shirt and brown skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She keeps her long black hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She invites people to come help in her community garden.
History: Hlin lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Ideals: Artistic, Philantrophist. Bonds: Family, Adventurer, Job. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 360 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Climber’s kit.
Dalgal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey shirt with thin brown vertical stripes and violet pants. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Dalgal studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Family, Religious. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Flask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white fur is greasy and uncared for. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Fearful. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!