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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with red highlights, and long pastel pants that bunch up around her shoes, and she perpetually has her mace ready. She keeps her red hair in a flapper bob. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out east to avoid the crime she committed. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Regain custody of her son; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer, Family. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Elizabeth Waite, Female Half-Elf Fighter 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 170 gp.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. She wears her chestnut hair up. She has gleaming, smiling blue eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Junk Dealer business at a young age. A gifted student she started as a Bellfounder, but she got bored and became a Junk Dealer. She was granted psionic powers by her dying sister.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Barbarian 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 30 pp. 1 Smokesticks.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his white robe. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: Gifted from a young age, Heward studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Military, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Atherton, Male Human Bard 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)15 (+2) 7 (-2)4 (-3)
Skills Sleight of Hand +1, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 210 gp. Jasper (60 gp). Red-brown spinel (150 gp). Pink pearl (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oolah Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Glassblower in town.

History: Born to a poor family in the city she treasured whatever gifts she got. One day when Oolah was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Oolah was heart-stricken from the event, and her mother started working long hours to provde for them. She struck the Glassblower job and began her own company from there.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Family, Job, Poor. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Oolah Ogden, Female Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)3 (-4) 9 (-1)8 (-1)
Skills Religion -2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 150 gp. Citrine (60 gp).


Social Check DCs

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