Damien Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Navigator, marred by chocolates. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: Damien wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... A true patriot, Damien would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp. Golden pearl (160 gp). 1 Banded mail.
Hamil Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is renowned for his bright white suits and hats, and his gloved hand is found clutching a longbow. With bright white hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Hamil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hamil was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp. 7 Acid flasks.
Dee Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Dee lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Guard father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Flaws: Ugly, Disease, Forgetful. Bonds: Poor, Family. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 5 (-3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Golden pearl (70 gp). 1 Masterwork Common Melee.
Baern Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. With a patchy black beard and wild black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of illithids once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Attractive, Enemies, Slave. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 120 gp.
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