Dynamic Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His fur is cut close to his head. His eyes are likewise blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Flaws: Insane. Bonds: Attractive, Nature, Family, Rich. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Ranged Weapon.
Akoth Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears white leather gloves, a white jacket, and tight pants. His white hair is still thick. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Akoth was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to open a new tavern; and to be a stableman again
Ideals: Persistence. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Red spinel (70 gp).
Urshar Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a grey shirt with thin brown vertical stripes and white pants. Her golden hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Urshar lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Urshar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Urshar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Urshar and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her sister; and to prove her worth to the world
Flaws: Impulsive, Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Peridot (80 gp).
Leaf In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy brown suit. His fur is beige and very short. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Junk Dealer. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Nature, Rich. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp.
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