Kassoon
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NPC Generator

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Ability Scores
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Advanced [show]


Fivin Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Merchant father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Fivin Galanodel, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey tunic with red highlights, and long brown pants that bunch up around his shoes. His brown hair is cut short. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born into a rich family. A freak accident while working with his Bowyer father left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent father; and to unite with his sister

Flaws: Disease. Bonds: Criminal record, Military, Rich, Family. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Shelby, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in earthy colors with a blue and brown handkerchief worn on her right side. She is tall, broad shouldered and powerfully built. She has slicked back red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Jarsali will drive conversation. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable

Ideals: Extrovert, Optimist. Bonds: Rich, Immigrant, Criminal record. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Warlock 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Nimble Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her gray fur is lengthy. Her eyes are likewise amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Professionalism. Flaws: Secretive, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Nimble Of Clay, Female Tabaxi Fighter 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 5 (-3)12 (+1)
Skills Insight -1, Intimidation +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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