Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was born at the edge of vast plains. Immeral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Wants a kiss; and he's in love
Ideals: Gifted. Bonds: Guardian, Nature, Family, Has a crush. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Alvyn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is dressed in a clean tan cloak covering his clean studded leather. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed easterner is not easily forgotten.
Personality: Alvyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich eastern family. Alvyn was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Navigator. He left for the east, certain he would find work there.
Motivation: He wants revenge against drow; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Secretive. Bonds: Rich, Immigrant, Enemies. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp. Rose (50 gp).
Seven Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his quarterstaff ready. His orange fur is long and unkept. His eyes are blue and beady.
Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of a Bounty Hunter, who enjoyed hunting, Seven was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Conrad Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: He is a Hag in disguise. A freak accident while working with his Detective father left him crippled. Since then, he has sought to make the best of life.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a glassblower and was forced into it by his family
Ideals: Logical, Optimist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp. Alexandrite (200 gp). 1 Banded mail.
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