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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hubert Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Emotional, Lazy, Depressed. Bonds: Rich, In love. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Hubert Mancilla, Male Half-Elf Expert 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 3 (-4)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 300 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Chain shirt.


Social Check DCs


Rinn Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her skin is also unnaturally pale. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Rinn was raised in a hard working conservative environment. Rinn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Merchant.

Motivation: Sabotage a competitor; and expand her business

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Rinn Iranapha, Female Elf Aristocrat 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a black scarf. His black fur is matted, messy, and big. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Windy took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Rich, Nature. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Windy Thunder, Male Tabaxi Wizard 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)6 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Erky Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. He has a small bristly mustache and wavy golden hair. He has a dull look in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He moved out west to avoid the crime he committed. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Erky Waggletop, Male Gnome Commoner 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)10 (+0) 9 (-1)6 (-2)
Skills Medicine +1, Performance +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 20 gp.


Social Check DCs

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