Alston Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across
History: Born in the east to a Body Guard, Alston learned a great deal about his father's area of expertise. Alston abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 2300 sp. Blue star sapphire (700 gp). Moss agate (16 gp).
Adran Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a white scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Mortician business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear
Flaws: Insane, Sensitive, Fearful. Bonds: Attractive. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Thradal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of his god around his neck, and a bow on his belt. He has moderate length black hair. His eyes are hazel.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic, Logical. Bonds: Adventurer, Mentor. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 19 (+4) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Carnelian (80 gp).
Althaea Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. Her red hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and she uses money and sex appeal to get what she needs
Flaws: Antagonistic, Disease, Shy. Bonds: Rich, Attractive, In love. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
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