Mormo Knack, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'4" southern man, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Mormo studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 200 sp.
Ermina Tyndall, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her hand crossbow. Her right leg appears badly burned and disfigured. Her long silver hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Flaws: Shy. Bonds: Criminal record, Religious. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 pp. Chrysoberyl (40 gp).
Tervaround Offund, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a blue tunic with brown highlights, and long violet pants that bunch up around her shoes. Her moppish blonde hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is almost excessively polite to everyone, even when angry. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Interpreter, but she was a colossal failure. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Shy, Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp. Rock crystal (60 gp).
Tippletoe Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. She wears her blonde hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Moss agate (8 gp).
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