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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eran Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with vampirism at a very young age, Eran has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Eran Silvereyes, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)15 (+2) 9 (-1)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Heskan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His long silver crest is drawn into a two foot long braid. His eyes are gold and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Heskan grew up listening to his mother's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Attractive, Adventurer, Slave. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Heskan Ophinshtalajiir, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Spy profession.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has achieved small success as a Mortician.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a spy again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Godfrey Gentry, Male Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy grey suit. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of eastern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He became a Mayor soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist, Persistence. Bonds: Attractive, Job, In love, Immigrant. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Payton, Male Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 60 gp. Jasper (50 gp).


Social Check DCs

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