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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears violet leather gloves, a violet jacket, and tight pants. He has brown hair. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Flaws: Disease, Shy, Racist. Bonds: Adventurer, Military. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Anselm McLeod, Male Half-Elf Fighter 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)13 (+1) 5 (-3)10 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cairn Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has moderate length blue hair. His red eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Marshal business at a young age. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Guardian, Job. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Cairn Bright, Male Tiefling Druid 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs


Thar Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. He wears his auburn hair up. He has hazel eyes and a black hat with a green feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. In his 10th year, his parents were killed by a dire rats raid, leaving Thar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Optimist. Bonds: Nature, Enemies, Rich. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Thar Kenley, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 13 (+1)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Antrara Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black coat over a white low-cut shirt, and a top hat upon her head. She wears her bronze crest down. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Spice Merchant and found it very stressful. She inherited the family business which she has now maintained for 13 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Antrara Esstyrlynn, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 240 gp. Red spinel (70 gp). 1 Banded mail.


Social Check DCs

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