Keyleth Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries longswords. Her brown hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Keyleth was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and regain custody of her son
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Philomena Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her silver hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: Philomena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Bonds: Guardian, Adventurer, Poor, Criminal record. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp.
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Poor, Enemies, Criminal record. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp. Moss agate (9 gp).
Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy and is close to two feet long. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Adrik hails from a village terrorized by orcs. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!

