Barbena Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Mason. Her brown hair is cut short. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She has always had a great fascination with Dwarven culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Extrovert. Flaws: Racist, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His white fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Racist. Bonds: Military, Rich. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 5 (-3) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Susannah Harlan, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, grey, dusty cloak. Her hair is black, silky, and of moderate length. Her gray eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Susannah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: Many drow want her driven away; and money/treasure
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Rich, Military, Enemies. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 8000 cp.
Willow Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is generally well dressed albeit a few years behind the times. She is tall, broad shouldered and powerfully built. Her moppish brown hair is in a traditional bowl cut. Her gray eyes are slightly larger than normal.
Personality: A skeptical and narcissistic woman, Willow's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Willow is combative with any and all who dare try her patience in the slightest.
History: Born in the south to a Banker, Willow learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and to be a cartwright again
Ideals: Impeccable, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Banker
Voice: Whispers
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Brown-green garnet (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!