Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Addict, Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 2000 cp. Deep green spinel (140 gp).
Gilkass Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a green suit, yellow shirt, and black tie. Her crest is scarlet and curly. Her eyes are a pleasant gold.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.
History: Born in the west to a Shipwright, Gilkass learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her brother; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ur-Masi Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair is blonde and very short. His blue unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: Ur-Masi was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Ideals: Optimist. Flaws: Disease, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Deep green spinel (150 gp).
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His rusty crest is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He has all his life been fascinated with dancing.
History: He was born several months after his father was called into army service. After coming to the age of reason, Greethen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Military. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 800 sp.
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