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NPC Generator

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Advanced [show]


Emmeline Beitz, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She prefers to wear grey clothing when she does not wear armor. She has a hunchback. She sports black long hair. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Emmeline took refuge in the ruined castle and found the beat up longsword and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for her; and she's looking for her big break

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Barber

Voice: American accent

Attributes [hide]

Emmeline Beitz, Female Human Wizard 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 11 (+0)16 (+3)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Myria Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She keeps her red hair in a pixie cut. Her eyes are hazel and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myria Hogcollar, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp. Citrine (50 gp).


Social Check DCs


Grumbar Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Locksmith. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Grumbar Quinton, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)6 (-2) 6 (-2)7 (-2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Galiena Stanton, Female Human [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a grey and yellow robe with the hood down. She is muscular with a powerful set of arms. She is bald on top and has large brown tufts of hair around her ears. Her eyes are a pleasant gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east her family was never financially stable. Galiena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Further expansion of business.

Flaws: Ugly, Disease. Bonds: Job, Poor, Adventurer. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Galiena Stanton, Female Human Barbarian 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)11 (+0) 12 (+1)3 (-4)
Skills Athletics +1, Performance -2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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