Ellywick Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a blue poncho over her likewise colored trousers and shirt. She wears a broad hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: Ellywick is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Unemployed profession.
History: She served in the navy to pay for her family's outstanding loans. Ellywick was born on a far southern plains where she grew up under the tutelage of her mother, an expert Guard. She became a Guard soon after.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Prosperine Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears just a black suit. She is bristling with hidden weapons, mostly scythes and flails. Her hair is dark red and curly. This white eyed northerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Optimist. Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Antinua Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is typically in her Apothecary uniform. Her red hair has been sun bleached extensively. Her gray eyes peer out from beneath her small blue hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the east. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Apothecary for hire.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and further expansion of business
Ideals: Persistence. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 5 (-3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 600 sp.
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver crest is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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