Chaedi Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her whole body is exceptionally muscular. Her golden hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the west, but her parents moved at a very young age to the north. She was an apprentice working in her mother's forge. She has dedicated herself to building a better trade route.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Hedonist. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Mara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her auburn hair, when down, is lengthy. Her amber unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Justice. Flaws: Disease, Fearful. Bonds: Attractive, Military. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Aquamarine (300 gp).
Kristryd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears baggy grey pantaloons and a brown scarf. Her chestnut hair is thinning but still full. Her eyes are likewise gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Cursed with vampirism at a very young age, Kristryd has worked very hard to control her curse. She has drifted from career to career and currently works as a Architect.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Rich. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Flame Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple green line shooting up and back down. Her lavender fur is thinning but still full. Her eyes are green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Flame is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family Flame was born on a far western island where she grew up under the tutelage of her mother, an expert Farmer. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Justice. Bonds: Job, Criminal record, Immigrant. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
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