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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a white costume with the symbols of luck on her torso. Her chestnut hair is unkempt and raggedy. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Merla High-hill, Female Halfling Barbarian 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)7 (-2) 7 (-2)6 (-2)
Skills Investigation +0, Performance +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kite Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel costume with the symbols of strength on her torso. Her white fur is lengthy. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Kite Running, Female Tabaxi Fighter 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 8 (-1)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Oriel Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who typically wears violet cloth garments or leather armor, she is not a threatening figure. She keeps her long black hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A true patriot, Oriel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Passionate. Flaws: Insomniac. Bonds: Military, Rich, Immigrant. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Oriel Simmons, Female Half-Elf Fighter 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp. Star rose quartz (80 gp). Alexandrite (600 gp). Blue quartz (9 gp). 1 Half-Plate.


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red costume with the symbols of the sun god on his torso, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hamil hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hamil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Flaws: Shy, Impulsive. Bonds: In love, Rich, Enemies. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Hamil Silvereyes, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 8 (-1)10 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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