Greeba Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her red hair is lengthy and is close to two feet long. Her eyes are a pleasant blue.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a logical person and will generally grow upset if things defy logic and science.
History: Her father raised her in a mountain cabin. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Bonds: Immigrant, Enemies, Nature, Criminal record. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 130 gp.
Jarana Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears an entirely brown suit with violet socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her hair is long and brown with streaks of blonde, and is pulled back with small brown clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 5000 cp.
Egelina Appleton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She keeps her chestnut hair in a pixie cut. Her thin eyebrows rest above her beady hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Depressed, Shy. Bonds: Mentor. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 160 gp.
Fallthra Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a great chef.
History: She was born in a small plains village. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: To prove her worth to the world; and to get a good night's sleep
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insomniac, Impulsive. Bonds: Nature. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 5 (-3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 90 gp.
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