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NPC Generator

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Advanced [show]


Chem Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He has chestnut hair. This gold eyed southerner is not easily forgotten.

Personality: Chem speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Chem was born in the south. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Enemies. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Chem Sympathy, Male Tiefling Druid 1
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Merla Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying white hair a little too much giving a sharp white color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Merla isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a wizard, Merla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and to unite with her sister

Ideals: Impeccable. Bonds: Adventurer, Mentor, Family. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merla Nimblefingers, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)10 (+0) 16 (+3)4 (-3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. Solid gold idol (300 gp).


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear tan pants and tee shirts. She keeps her black hair in a pixie cut. Her eyes are hazel and beady.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Criminal record, Family. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Mardnab Lingenhall, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Shag Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and red handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Mortician profession.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Cartwright and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Shag Beverly, Male Half-Orc Cleric 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 8 (-1)3 (-4)
Skills History +0, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs

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