Adrie Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is generally well dressed albeit a few years behind the times. She has golden hair. She has gleaming, smiling green eyes.
Personality: Overbrimming with self-confidence, Adrie isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Adrie was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: To be a Knight again; and balancing her hectic life and new miller responsibilities is difficult
Ideals: Impeccable. Bonds: Attractive, Family, Rich, Job. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 500 sp.
Traulam Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is tall, broad shouldered and powerfully built. Her hair is brown and curly. Her eyes are brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Traulam was raised in a hard working conservative environment. Through the years after Traulam was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Traulam's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Traulam was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Flaws: Antagonistic, Impulsive, Greedy. Bonds: Job, Enemies. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 210 gp.
Eldeth Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her hair is long and red with streaks of golden, and is pulled back with small grey clips. Her blue unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her old friends; and wants her loneliness to end
Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1300 sp. A roughly beaten golden orb (90 gp).
Volen Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She wears a small hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She has always had a great fascination with Half-Orc culture. She enjoys reading and quiet.
History: Volen was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Bowyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Masterwork Common Melee.
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