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NPC Generator

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Advanced [show]


Yurgunn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her golden hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a crush on the local Junk Dealer; and meet up once more with her childhood friend

Flaws: Shy, Fearful, Insane. Bonds: Poor, Adventurer, Has a crush. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Yurgunn Stoutale, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)4 (-3) 4 (-3)6 (-2)
Skills Insight -1, Investigation -1
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 290 gp.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and is wearing a long, brown, dusty cloak. His left hand appears badly burned and disfigured. His red fur is knotted and matted. His eyes are a pleasant yellow.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Gifted. Flaws: Antagonistic, Ugly, Racist. Bonds: Mentor. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Thunder, Male Tabaxi Monk 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)7 (-2) 7 (-2)9 (-1)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Passionate, Artistic. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Guy Clinton, Male Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Merihim Soft, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. His eyes are white and he is always smoking a pipe.

Personality: Eccentric and domineering, Merihim will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Painter

Voice: Stutters

Attributes [hide]

Merihim Soft, Male Tiefling Wizard 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Amber (90 gp).


Social Check DCs

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