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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. Her brown fur is matted, messy, and big. Her blue eyes dart from person to person.

Personality: Eccentric and domineering, Spear will drive conversation. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Spear On the Water, Female Tabaxi Bard 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Vanchu Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly white, has prominent grey streaks. Her blue eyes have a joyful gleam in them most of the time.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Bonds: Attractive, Religious, Immigrant, Enemies, Job. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Vanchu Tickle, Female Half-Orc Ranger 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 190 gp. 1 Breastplate.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has dyed his greying white fur a little too much giving a sharp white color. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Athletic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Seven In Woods, Male Tabaxi Druid 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ribbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: Born to a pair of adventurers, Ribbles grew up listening to his mother's many stories. After coming to the age of reason, Ribbles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Dwarven compassion; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Attractive, In love, Adventurer. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Ribbles Fabblestabble, Male Gnome Wizard 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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