Shamash Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His crest is short and copper. His eyes are a pleasant gold.
Personality: Aggressive, abrasive, and angry, Shamash embodies much of what other species detest in the Dragonborns. He also has developed a complete distrust of the Adventurer profession.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Adventurer, but he got bored and became a Beggar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Thieves’ tools.
Hupe Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tight fitting red shirt and pants. He wears his chestnut hair down. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and further expansion of business
Flaws: Ugly, Shy, Disease. Bonds: Enemies, Job. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Eye agate (11 gp).
Fenriz Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His white hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.
History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to reunite with his old friends
Ideals: Philantrophist, Artistic. Bonds: Poor, Adventurer, Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 360 gp.
Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy cinnamon fur. He has yellow eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Opinionated, Optimist. Bonds: Attractive, In love, Nature. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 pp. Sardonyx (40 gp).
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