Târz Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white leather gloves, a white jacket, and tight pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is afraid of men and trembles around them
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Bounty Hunter, but he got bored and became a Fletcher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he is unsatisfied with his job
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Job, Family. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Eye agate (10 gp). 4 Holy water.
Nala Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green armored body suit, with a simple violet line shooting up and back down. Her gold crest is greasy and uncared for. She has gleaming, smiling gold eyes.
Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Disguise kit.
Srorthen Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. His bronze crest is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gold.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Srorthen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and wants his loneliness to end
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Has a crush, Family. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 350 gp. Red-brown spinel (130 gp). Hematite (5 gp). Chrysoberyl (130 gp).
Hadwisa Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She very much looks the part of a Slave Trader. She has slicked back silver hair. She has a dull look in her blue eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Animal Trainer, but she got bored and became a Slave Trader. She became a Slave Trader soon after.
Motivation: To be a Animal Trainer again; and wants to open a new tavern
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Azurite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
