Sun Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears just a brown suit. She has done her best to style her beige fur to look like a famous performer. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She loves telling others what to do and how they should feel about things. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the west. She was taken from her home at a very young age. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Poor, Slave. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Drusilia Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Interpreter. She carries a battered ceremonial dagger and tarnished shortspear as well. She wears her auburn hair down. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drusilia took refuge in the large cave and found the beat up shortspear and armor she uses now. She struck the Interpreter job and began her own company from there.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Nature. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp. 1 Masterwork Common Melee.
Henk Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely white suit with green socks and a vest with buckled shoes. He wears a feathered hat to hide his balding. His green eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Slave, Job. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Balam Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a red scarf. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is heavily combed to the left. His black eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1600 sp.
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