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NPC Generator

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Advanced [show]


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Optimist, Persistence. Flaws: Addict. Bonds: Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Dalgal Graybeard, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Quespa Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black costume with the symbols of the four houses of cards on her torso. She keeps her long blue crest kept up in a rat tail. She has gleaming, smiling gold eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: She was born at the edge of vast desert. Her family was turned out during the war. She and her family wandered west to less war torn lands. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Pacifist. Flaws: PTSD. Bonds: Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Quespa Raghthroknaar, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +0, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Half-Plate.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long brown hair is drawn into a two foot long braid. Her green eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful wizard made her what she is. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 2 years.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Tawna Warmwater, Female Halfling Bard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)5 (-3) 16 (+3)13 (+1)
Skills Insight +5, Investigation -1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Blue quartz (4 gp).


Social Check DCs


Frug Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a mountains tribe. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Halfling compassion.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Frug Offund, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Celestial
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs

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