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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hork Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Hork was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Secretive. Bonds: Military, Nature. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Hork Bentley, Male Half-Orc Paladin 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. His childhood dream was to be a Laborer, but he was a colossal failure. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Job, In love. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Emerald Of Ale, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)8 (-1) 12 (+1)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mardred Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is slicked back into a classic pompadour. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She got into the Carpenter business at a young age. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Enemies, Job, Poor. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Mardred Silveraxe, Female Dwarf Commoner 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 5 (-3)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 7
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Rurik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries bastard swords. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Rurik Ironfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)7 (-2) 8 (-1)4 (-3)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp. 1 Good lock.


Social Check DCs

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