Quelenna Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Stableman does. Her blonde hair is long and unkept. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the south her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Stableman job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 4 (-3) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
Griselda Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered rapier and tarnished lance as well. Her deerstalker hat is riddled with cuts and holes. She has gleaming, smiling amber eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Passionate. Flaws: Ugly, Insane, Impulsive. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Skirt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His lavender fur is drawn into a tight pony tail with a butterfly scrunchie. His yellow eyes are passionate and lively.
Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Spice Merchant in town.
History: When he was but 7 years old his parents immigrated from the east. In his 18th year, his parents were killed by a drow raid, leaving Skirt alone in the world. After a stint in an orphanage, he was adopted. He struck the Spice Merchant job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Flaws: Ugly, Insane. Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 90 gp. Cloth of gold vestments (180 gp).
Gilthur Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Fisher. He has moderate length silver hair. His amber eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier father left him crippled. He now mingles about in high society.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive, Rich, Job. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 1000 cp. Malachite (4 gp). 1 Masterwork manacles.
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