Megren Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her blue crest is unkempt and raggedy. Her eyes are gold.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.
History: Megren was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 5 (-3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Aym Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She dislikes all the random violence that takes place in the west. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Slave. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Eye agate (10 gp).
Andraste Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with red socks and a vest with buckled shoes. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She has gray eyes and a blue hat with a red feather.
Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Weaver, but she got bored and became a Shoemaker. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Joker, Gifted. Bonds: Job. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Mormog Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky white painted plate armor. He is an epitome of beauty. His brown hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. During his travels, Mormog and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mormog discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mormog fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Debt. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. 1 Masterwork Common Melee.
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