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NPC Generator

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Advanced [show]


Oriax Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length red hair. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Slave, Rich. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Oriax Secret, Male Tiefling Adept 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)19 (+4) 12 (+1)17 (+3)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Moonstone (20 gp).


Social Check DCs


Mamnen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has styled his blue hair well, parting it to the right. His red eyes peer out from beneath his Stetson black hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Nature. Occupation: Performer

Voice: Raspy

Attributes [hide]

Mamnen Ennui, Male Tiefling Druid 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Aelar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and black tie. He has a slight overbite and is overall scrawny. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aelar was born on a far southern plains where he grew up under the tutelage of his father, an expert Knight. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Mundane, Impulsive. Bonds: Slave, Immigrant. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Aelar Meliamne, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. Golden yellow topaz (200 gp).


Social Check DCs


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His silver hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Criminal record, Family. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Burgell Fiddlefen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 17 (+3)7 (-2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Rock crystal (60 gp).


Social Check DCs

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