Beleth Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. She has red hair. Her eyes are gold.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.
History: She was raised by priests from a young age. She helped her mother out around the business and became quite the natural. She has achieved small success as a Sellsword.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 160 gp.
Rohesia Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. Her auburn hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Rohesia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is compelled to act according to her religious beliefs; and she is content
Ideals: Joker, Gifted. Flaws: Addict, Mundane. Bonds: Nature, Religious. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Helja Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown coat over a grey low-cut shirt, and a feathered hat upon her head. Her red hair is braided into rings. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born in the east. Brilliant and gifted she never wanted to apply herself. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and she's in love
Ideals: Gifted. Flaws: Addict. Bonds: Nature, Attractive, Immigrant. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Rangrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich southern family. After coming to the age of reason, Rangrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp.
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