Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his yellow fur. His copper eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated. Bonds: Attractive, Religious, Nature, Job. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Loopmottin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She has a hunchback. Her brown hair is wavy and long. Her hazel eyes dart from person to person.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1600 sp. 1 Masterwork Musical instrument.
Melissa Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her flail. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a dagger on it. Her blonde hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and to settle down with her crush
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 300 sp.
Quillathe Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, and carries glaives. She sports blonde long hair. Her green unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with writing.
History: She was raised in a white middle class family as the only child. A freak accident while working with her Hunter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease, Mundane. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 3 (-4) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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